Smash Bros Brawl Character List

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  1. Super Smash Bros Brawl Character Moves List
  2. Super Smash Bros Brawl Character List Wii U
  3. Leaked Super Smash Bros Brawl Character List

The following is a list of of available characters in the Super Smash Bros. Series.*Indicates unlocked from start in Wii U version. Amazonian Beauty: In Super Smash Bros. Brawl, Samus has a curvy frame but rather thin limbs. In Smash Bros. For Wii U, her hips, calves and biceps are thicker than in Brawl, and her breast size increased further to match her recent Metroid appearances.

For 3DS and Wii U. The only mention he had regarding the game was in the 50 Facts Extravaganza, to compare the Codec conversations with Palutena's Guidance.

•: His moves are rather awkward, but when they hit, they hit hard. The fact of the matter is that Snake, despite appearances, is the third-heaviest character in Brawl, allowing him to survive many KO opportunities.

Ganondorf is now much faster and deals more damage with his attacks, making him an overall better character. The Super Smash Bros. series can be thanked for bringing the Fire Emblem games to the West, as characters like Marth and Roy in Melee helped to inspire interest in the series. Marth's amazing performance in Melee is what made him so popular, as he was one of the few challengers to the Star Fox characters that dominated the game. Marth's high speed and surprising range for a sword-wielder made him a potent threat, especially when combined with his amazing combo potential. The wide range of Marth's sword also makes him amazing when off the stage, due to his spiking potential. What about Ultimate?

Ike Ike is a tank. His movement might not be the best, but when it comes to raw attack power, he's hard to beat. Combined with handful of buffs, this is the best version of Ike yet. With a fast sweeping side special in addition to a neutral special that can be charged to erupt into three fire pillars, Ike is great when you're surrounded, or have to deal with multiple enemies, his smashes can sweep up multiple enemies, and while slow, they can KO Characters at less than 75% damage when coming out raw.

Once the foe has been defeated you will unlock that character. If you lose the battle the challenger will reappear at the end of the next match, and so on. There are some exceptions to this though.

• Final Smash: Bowser temporarily transforms into the original Giga Bowser. Once this occurs, his strength will be increased even more, despite already being one of the most powerful characters in the game. Although he'll still take damage, he cannot be stunned while in this form. Also, some of his attacks gain different attributes. • Up Special Ability: is when Bowser spins on the ground, launching enemies in the air. • Standard Special Ability: is when Bowser breathes out fire, which slowly weakens over time.

Melee was again hosted at Evo 2013 after it won a charity drive to decide the final game to be featured in its tournament lineup. Due to the large turnout and popularity that year, Evo again included a Melee tournament at their 2014 and 2015 events.

This is to the point where Ike's Fates appearance is largely based on Smash, in that he keeps his stats and one of his victory poses. •: He bellows the names of his signature moves as he performs them: 'Aether!' And 'GREAT AETHER!' •: Two: Quick Draw, which will propel him further and faster the longer it's charged (and works as a secondary, horizontal recovery), and Eruption. Eruption deals more damage as it's fully charged, but in a twist, it does the most damage if perfectly timed right before it's fully charged, where it becomes a. If fully charged, it's still extremely powerful and will KO enemies at rather low percentages, but also deals recoil damage to Ike.

From the original on September 15, 2008. Retrieved July 17, 2008.

•: • Has this dynamic with Meta Knight in their reveal trailer, for the leathery demon wings vs feathery angel wings dynamic. Both are swift swordsmen as well.

We also have some if you want to brush up on the essentials, plus everything we know about. Super Smash Bros Ultimate Tier List We've attempted to rank every current fighter in Super Smash Bros. Ultimate into a single list, based on their strengths, weaknesses, options for attack, recovery and general attack power. Since this game is still in its early days, and we've not yet seen how the DLC Fighters will hold up, this list is a guideline of which characters you should consider picking up, and which ones are hot garbage. Best • Chrom • Roy • Marth • Lucina • Olimar • Mewtwo • Peach • Daisy • Pichu • Pikachu • R.O.B • Inkling Strong • Yoshi • Ike • Cloud • Bayonetta • Bowser • Donkey Kong • Isabelle • Villager • Ryu • Ken • Link • Young Link • Toon Link • Simon • Richter • Snake • Wii Fit Trainer • Shulk • King K. Rool • Lucario Good • Pit • Dark Pit • Corrin • Samus • Dark Samus • Jigglypuff • Fox • Falco • Wolf • Ness • Lucas • Palutena • Pokemon Trainer • Robin • Rosalina & Luma • Sonic • Zero Suit Samus • Incineroar • Zelda • Greninja • Mr Game & Watch • Mii Brawler • Mii Swordfighter • Mii Gunner Average • Bowser Jr. • Diddy Kong • Duck Hunt Duo • Ice Climbers • King Dedede • Mario • Luigi • Dr Mario • Mega Man • Meta Knight • Pac-Man • Sheik • Wario • Captain Falcon Weak • Ganondorf • Little Mac • Ridley • Kirby We categorised the characters in the upper tier on their damage, options in any moment and the effectiveness of their recoveries.

The games were officially revealed at, with new information being released via trailers, presentations, and developer posts on. The game features 58 characters, 19 of whom are new, and 7 of whom are downloadable. The downloadable fighters are from, Lucas from, Roy from, from, from, Corrin from.

The 3DS version sold over a million copies in its first weekend on sale in Japan, and has sold more than 9.35 million copies worldwide as of September 2018. Super Smash Bros. For Wii U became the fastest-selling Wii U game to date, selling 3.39 million units worldwide within just two months of availability, beating the record previously held. As of September 2018, it has sold 5.35 million copies worldwide. Super Smash Bros.

What about Ultimate? - Luigi became his own distinct character in the later Super Smash Bros. games and his Ultimate iteration has received several significant buffs, most notably in a longer grab that uses the Poltergust and overall improvements to the speed and lag of his physical attacks. The Ice Climbers seemed like a strange addition to the Super Smash Bros. cast in Melee, but their showing in Brawl proved that they could be horrifying to face in combat. The reason why the Ice Climbers were so broken was due to their ability to perform an infinite chain grab, with Popo and Nana being able to throw the enemy into a spot where the other could grab them, resulting in an endless combo that allows them to rack up as much damage as they liked. What about Ultimate?

Special Melee, from the, returns as Special Brawl. In this mode, players are able to battle in matches using special rules for a greater level of customization. Whereas previously standard options such as 'Giant Melee' or 'Invisible Melee' were limited to one feature per match, players may now select multiple options for a single match. Another returning game type, Tourney mode (formerly Tournament mode), enables players to create an, where up to 32 players can play, with a large number of game-controlled or human-controlled opponents. A 'Rotation' feature has been introduced in Brawl, which allows up to sixteen players to compete in sequence by switching out winners or losers after each round. Solo [ ] Like its predecessors, Super Smash Bros. Brawl includes various modes of play from the previous game designed for a single player.

•: He may not be the bravest guy out there, but he's still adorable. Though as Brawl's story develops, and in 3DS/Wii U, he appears much more confident. •: The last kick of his down aerial and a sweet-spotted back aerial can both meteor smash opponents. Notably, Lucas used to be the only character in the entire series with a meteor smash on his back aerial - the only other in the present day is K. •: Lucas uses PSI in his attacks far more than Ness does.

Ike's and tattered mercenary armor. •: • Compared to most Brawl heavyweights being huge (Donkey Kong, Bowser, King Dedede), he's just an ordinary human. He uses his ranger appearance from Path of Radiance, where the glacier characteristics do not fit his stats from said game. The idea of making him so slow was to differentiate him from the already fast Marth. • 3DS/Wii U averts this both visually and gameplay-wise, with his design being updated to Radiant Dawn's Hero look for added size, muscle, and weight, as well as being faster (and a little weaker) in general. He's still not speedy, but is much more mobile and has less lag on his attacks, similar to Bowser. • Ultimate zigzags this by making both of Ike's designs available and identical in function, with the Path of Radiance design being the default, but also making him even faster than in 3DS/Wii U, now being comparable to in terms of speed.

• 'Just a little more, Squirtle!' • 'Good job, Squirtle!' • 'Hang on, Ivysaur!'

Brawl

Anything not listed in the article or above is unlocked through other random means, such as the. See also [ ] • • • •.

Although many items have returned from previous Super Smash Bros. Games, new ones have been introduced as well. Some returning items have changed appearance and function. Two varieties of items, Assist Trophies and, temporarily summon guest characters and, respectively, that generally aid the summoner. They cannot be controlled by players and are usually invincible. Group [ ] In addition to the standard multiplayer mode, Brawl features other multiplayer modes and options in Group mode.

• 'Hang on, Squirtle!' • 'Just a little more, Squirtle!'

Mario fighting Villager from, Trainer. At, it was confirmed that a fourth Super Smash Bros. Game would be coming to the and, with the two games being cross-compatible with each other. Sakurai stated that the announcement was made public in order to attract developers needed for the games, as development for the games did not start until May 2012 due to production on. On June 21, 2012, Nintendo announced that the creation of the games would be a co-production between Sakurai's.

• Standard Special Ability: is when Zelda spins, creating a forcefield around her, reflecting projectiles back. • Side Special Ability: is when Zelda unleashes a ball of fire that can travel then be released. • Down Special Ability: is when Zelda changes into Sheik and vice versa. All damage that Zelda/Sheik take during the transformation is halted.

Super Smash Bros Brawl Character Moves List

• ^ Rigney, Ryan (December 9, 2013).. From the original on January 21, 2014. Retrieved January 21, 2014.

• ↑ As part of the. • ↑ While there hasn't been any official confirmation that Mewtwo, Roy, and Dr. Mario were intended to be in Brawl, on Brawl's disc labelled for each of them strongly implies that the characters were developed to some degree for Brawl. • Sakurai that, while the Ice Climbers could run smoothly on the Wii U version, the 3DS could not handle the 'two-in-one' coding of the duo, and, in order to keep the roster the same between the two versions, they had to be cut from the roster. • Sakurai that he originally intended to replace Ness with the new protagonist of Mother 3 (Lucas) in Melee, though Mother 3's delay caused him to go back on the idea and keep Ness. • Sakurai mentions Marth as having been planned for on.

Newcomers, like: 1. (from Donkey Kong Country), 2. (from Fire Emblem), 3. (from Kirby), 4.

•: Much like Ganondorf's Warlock Punch, Ike's nature in Smash carries over to his stat caps in rather than having Fates depict him as a as he was in the Tellius games. In that he is unlocked in Fates via his Smash amiibo. •: The audience chants, 'We like Ike!,' a reference to 's campaign for U.S. •: According to the Smash Dojo and Sakurai's Miiverse post revealing him, Aether. •: At the lowest level of play, Ike can KO easily and is safe on his kill moves. Higher-skill players will find that his moves can be interrupted easily, but even higher-skill players will be able to use his range and ability to KO in a few hits to their advantage. •: allows him to pull opponents down with him,.

Ultimate, this time as a separate character from suited Samus. She is now equipped with and a new. Prior to Zero Suit Samus's introduction into Super Smash Bros., Samus's suitless form had made cameos in the original game and in Melee.

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Super Smash Bros. For 3DS and Super Smash Bros. For Wii U both garnered critical praise and were commercially successful, holding current ratings of 85/100 and 92/100 on and 86.10% and 92.39% on. Reviewers have particularly noted the large, diverse character roster, the improvements to game mechanics, and the variety of multiplayer options.

Super Smash Bros Brawl Character List Wii U

•: The mascot of Sega, and Mario's former metafictional rival; alongside Snake, he was the second non-Nintendo character to show up in Super Smash Bros, and the first Sega representative to be introduced in the franchise. His appearance in the fourth game gave him the distinction of being the first third-party veteran in the series. •: Shoes,, and nothing else. •: A common strategy among Sonic players, as he has to rack up damage with his fast but weak attacks before being able to send opponents flying.

• Saltzman, Mitchell.. Archived from on March 13, 2008. Retrieved April 23, 2008. • Gerstmann, Jeff.. From the original on July 28, 2013. Retrieved March 28, 2008. • Mielke, James (March 7, 2008)..

In addition, several Smash Bros. Staff members that resided in the area of the new office joined the project. Altogether, roughly 100 individuals worked on the project full-time, and were given access to all the original material and tools from the development of Melee, courtesy of HAL Laboratory. The game was absent from Nintendo's Wii showing at its 2006 pre-E3 press conference.

And as of May 2005, I was the only member of the new Smash Bros. Development team.' Development of the game never actually started until October 2005, when Nintendo opened a new office in Tokyo just for its production. Nintendo also enlisted outside help from various developer studios, mainly. Sakurai also stated that these people had spent excessive amounts of time playing Super Smash Bros.

• 'New Record!' • 'Congratulations!' • 'Continue?' • ' • ' • 'No Contest!' • 'Blue Team!' • 'Green Team!' • 'Red Team!'

Game and Watch when he does so. This mirrors the lack of animation in the original Kid Icarus for when Pit used hammers. Dark Pit shares this trait. • Pit references fighting food-related enemies in one of Palutena's Guidances. • While equipping the Three Sacred Treasures in Chapter 9 of Kid Icarus: Uprising, Pit exclaims 'Equip!' One of his lines before using them in his Final Smash of 3DS/Wii U is the same. • When Pit is Star KO'd in Ultimate, he says ', another call-back to Uprising.

Retrieved 3 January 2019. • Crecente, Brian (18 December 2018). Variety (magazine). Penske Business Media, LLC. Retrieved 3 January 2019. • Ryan, Craddock (2019-01-14).

• • • • • • • January 21, 1999 December 7, 2018 Super Smash Bros. Is a series of published by, and primarily features characters from various. The series was created by, who has directed every game in the series.

Leaked Super Smash Bros Brawl Character List

•: Perfectly fits the mold in that his playstyle completely revolves around his mobility and having poor defensive abilities. •: Weaponizes his quills for his up throw. •: Super Sonic. •: His KO moves are weak knockback-wise, so playing well with Sonic involves a combination of and mindgames to rack up tons of damage, then throwing in a finisher when least expected. Even with his increase in KO power in 3DS/Wii U, he still relies on this strategy to get KOs in.

Tiers for all characters # Character Score Day diff. Score - Sum of match-up values for this character.

Brawl (2008). Kirby, Bowser and fighting on Delfino Plaza, based on the location from. Although a third Super Smash Bros. Game had been announced long before, Nintendo unveiled its first information in the form of a trailer in 2006, and the game was named Super Smash Bros. Brawl and released worldwide in 2008. The game featured a set of third-party characters, of 's series, and longtime Mario rival from 's series of the same name.

•: In Brawl, Samus has a curvy frame but rather thin limbs. In later games, especially in Ultimate, she is noticeably more muscular and well-built. •: 'Zero Suit' Samus is not wearing the Zero Suit in her alternate costumes. •: Has her outfits from the end of and as an alternate costume, which basically consist of sports bras, shorts, and boots. •: She has one under her lip in 3DS/Wii U, in-line with her appearance in Other M. •: In Brawl and 3DS/Wii U, Samus is by far the bustiest of Nintendo's female characters, and they do not stop her from having the most physical moveset of the female characters.

Hey guys, I decided to post every single character.pac file for their character as well as a few for entrances, final smashes, and special hats (Kirby only). I also have stage textures and soon am going to have item textures as well. This has their.pac files for all their different costumes so it makes for hybrid costumes great as well as slight modifications. Meow Mix from Jack Harvest Jack Harvest gave me these from Meow Mix to post here, and I am more than willing to credit him for the wonderful job he did. Although I can't post one at the moment (gonna see if the mods will approve).

•: PK Starstorm, his Final Smash, calls down a hail of psychic meteors. •: He's reduced to a trophy for the vanilla versions of 3DS/Wii U, with his special moves returning as custom moves for Ness. Later, however, he returned to the fray as a DLC character. •: • Like Ness, Lucas' moveset is rather nonstandard (perhaps even moreso) and takes a fair bit of practice to get right, but has a very large number of tools. And also like Ness, his PK Thunder is one of the most powerful recoveries in the game. • His PSI Magnet can be used to drastically improve the range of his wavebounce, allowing skilled players a great deal of mobility as well as a way to quickly get into attacking range. And the PSI Magnet does damage to enemies if it's released while they're inside it, meaning he can launch himself at someone and deal damage and knockback almost immediately once he's in range.

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